Camp Sonic

Sonic Unleashed Featured in LEVEL Magazine and PS2 UK Mag

I usually don’t post one thing right after another, as I want to give things a chance to soak into the minds of our readers before blowing their mind with something completely new… but I don’t think this can really wait.  If you missed our post earlier this morning, be sure to check it out, cause Sonic Unleashed might win a Golden Joystick Award.

Alright then.  Moving On.

Turns out that we haven’t seen the end of all those fancy magazine previews just yet.  I was notified of a new scan this morning in Swedish “LEVEL” Magazine (issue 27, page 82), as well as a new PlayStation 2 Official Magazine UK featuring the hedgehog on the front cover.

The text in the Swedish magazine simply says “Sega’s back at home”, and reveals that LEVEL will have more information in their next issue on July 22nd (issue 28).  That’s a rough translation folks.  Not an expert at Swedish (that’s what Google is for).  We’ve got the scan after the jump thanks to Chaos Blast!

Very little information from the PS2 Mag has hit the internet as of now.  I see that Shadzter over at TSS grabbed the magazine and has said very little new information is revealed. He’s kindly typed up an interview in the magazine between them and Sonic Unleashed Producer Akinon Nishiyama:

OPS2: What prompted you to return the Sonic series to its 2D roots? Was it something Sonic Team wanted to do, or was it more about fan feedback?
AN: It is true that since Sonic turned into a 3D game, 2D Sonic gameplay was lost, which was a shame for the development team. So it was our strong desire to include both 2D and 3D to make a more complete game.

OPS2: What kind of split is there between the 2D and 3D sections?
AN: Although 3D areas and 2D areas are clearly divided, the transition takes place in a seamless and smooth movement of the camera. We are still deciding what the split will be between the sections.

OPS2: Will there be any kind of free-roaming hub like there was in Sonic The Hedgehog (PS3/360), or is Unleashed set up in a classic Zone structure like the original games?
AN: This time Sonic travels around the world and in the course of this, he visits villages and towns. The player can click on icons to talk to the villagers or get information, then move on to the action stages.

OPS2: Are there any other familiar characters from the Sonic universe making an appearance in Unleashed, and if so, will you be able to play as them?
AN: We might see some characters appear, but this time, it’s based on solo adventure where Sonic tackles one task or another using his various abilities. That said, friends still play a big role for Sonic!

OPS2: What role do rings play in the game? Are they just collectables, or do they have other uses?
AN: If Sonic collects rings at a certain pace, his speed will go up. If he successfully collects them without getting hit by enemies, he’s able to run faster. Also, collecting rings will enable Sonic to activate the Boost action to accelerate to his maximum speed in a flash.

OPS2: Have you felt limited by the PS2 hardware during the game’s development? Is there anything you might have to cut?
AN: The PS2 version is designed to fit PS2.

OPS2: For you, what is the best Sonic game ever made, and why?
AN: Sonic Adventure, because it’s a kind of festuve game to which we threw ina ll the different elements. Also, the “Sonic Rush” series which pushed 2D Sonic to the next level and made it a high quality game.

OPS2: Is Unleashed the future of Sonic games, or do you think the series will return to full 3D?
AN: We hope to evolve the traditional Sonic game style to new generation, while establishing this as a whole new series with new possibilities.

We still don’t have scans from the mag, and may just give out some Camp Sonic pins to whoever can send some our way first ;)

Again, LEVEL Scan is after the jump!

57 Responses to “Sonic Unleashed in LEVEL and PS2 UK Magazine”

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  1. Sση¡Ć ΓħЄ ĦeÐġeħōӘ Says:
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    I know it may not happen, but if the stages could have weather effects, rain, snow, wind, fog. That kind of effect on the levels and town stages, would make the game beautiful.

  2. Sonic The Hedgehog Says:
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    Sorry i meant with not qith XD

  3. Sonic The Hedgehog Says:
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    I agree qith you people about the demo ;) but i don’t think it will be released so soon XD

  4. Kev Says:
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    yeah they gotta release a PS3 demo soon i mean come on i want a small taste of how the games gonna feel

  5. Sση¡Ć ΓħЄ ĦeÐġeħōӘ Says:
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    I hope they DEMO alot at E3. and provide alot of images and information about the game. Im really hoping for a DEMO on the WII, PS3, and 360 marketplace.

  6. Sonic The Hedgehog Says:
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    Yeah i think the 5 percent allocated to the other playable cjaracters will be used in town stages and yes i think they won’t get in sonic’s way ;)

  7. Sση¡Ć ΓħЄ ĦeÐġeħōӘ Says:
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    I think if they have other characters from the series, they should be found mainly in the hub or town stages, leave the levels to Sonic. Use the other characters to move the story, and leave them the role of providing information and not to get in Sonic’s way.

  8. Kev Says:
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    when sonic is turned into a werewolf i bet you have to escape eggmans base as the werewolf thus creating the first level or maybe u fight eggman as supersonic, i cant wait to travel around in hubs again its gonna be so cool…

  9. Sση¡Ć ΓħЄ ĦeÐġeħōӘ Says:
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    All i hope for is Super Sonic in normal levels

  10. Sonic The Hedgehog Says:
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    Hey admin how are you doing? Well as you said this game is promising and actually it is :) but there is something that is makes me worried. ( on the interview: if sonic successfully collects rings he will run faster) well they said the same thing on sonic 2006 but it wasn’t true. Did sega actually said that or it was just a rumor? i hope they won’t screw up at the last minute. ( and folks i think SEGA has spies so don’t say something stupid that will make sega react to it in developing the game XD )

  11. Kev Says:
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    Hey Admin i just made a wacky connection.. u know the 9 pics of the CG taken from Sega’s FTP servers.. well look at the fifth image then look at the level scan it’s the same robot! im not sure if u already knew but i was wondering if anyone thought so too

  12. Kev Says:
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    @Chaos Blast: yeah i thought so too

  13. Chaos Blast Says:
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    No Problem! I’m glad I could do my bit for such a brilliant website. ;)

    The scan… Could it posibly be another scene from the CGI opening? Because if you look in the background, it’s night, and he’s not in his Were-form.

  14. UltimateHyperSuperSonic Says:
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    Awesome new screen! I can’t wait!

  15. PowerOutage Says:
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    Admin, if the free roaming is optional that’s great.

  16. Ssonic22 Says:
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    LOL!!! Just when I thought : “Ok lets check out Camp Sonic…but I really doubt theres something new…” and I get this!!!! thats just sweet! that image is lovely!!! him sliding down a robot i think… and that special render, with him tapping in his classic pose…just made my day =3 and cmon everybody its time to vote 4 SONIC UNLEASHED!

  17. sonicfan Says:
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    @dragonite:

    He takes very good care of them. ;)

  18. James Says:
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    In that scan from the magazine, it looks like Sonic’s sliding right under one of the bosses from the game. Although, that’s just my thought. Also, I loved the picture of Sonic on the magazine, holding the mag itself and looking at us, as if to say, “What the heck?”

  19. HoggerTheHedgehog Says:
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    @admin:
    yesss new wallpaper is coming!!!!
    I love those wallpapers^^

  20. HoggerTheHedgehog Says:
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    hmm..cool scan! LEVEL looks awesome!
    err..I agree with Azure Blue “The PS2 version is designed to fit PS2″ 0__o

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