Camp Sonic

Live Gameplay of Sonic Unleashed at E3

Posted in Sonic Unleashed by David Leggett on July 16th, 2008

49 Comments

Go watch now:
http://e3.gamespot.com/live.html?tag=event_nav;live

Update: You can now watch the full 25 minute demonstration of Sonic Unleashed.

Alright, it’s over now, but hopefully you caught wind of it and were able to watch a bit. If not no worries, as we’ll likely have a video for download really soon.

Lot’s of new things revealed, so if you’d just like a summary of what was shown, have at it!

  • Sonic the Werehog’s Controls were unveiled:
    Sonic the Werehogs Controls
  • Hold down a bumper to make Sonic the Werehog get down on all fours and run.
  • There are charge attacks if you hold attack down (like rapid punching it seems).
  • They totally said Dr Robotnik instead of Eggman.  Will it stick?  We can only hope.
  • Shadow will be in Sonic Unleashed.
  • Still focusing almost entirely on Sonic though.
  • Ring’s replenish Vitality, which functions like a Health bar.
  • The purple orbs discussed in our Werehog impressions seem to increase your shield, which is used up when Sonic puts up his fists to block attacks.
  • There will be an online component in Sonic Unleashed.
  • If you miss a jump as the Werehog, you can stretch out your arms to grab the ledge.  Jumps are much more forgiving this way while in this form.
  • You are really strong.  You actually just LIFT the doors rather than walking through them sometimes.
  • Each area will have a daytime and nighttime component to it.
  • There will be plenty to explore, and lots of hidden items.
  • The music will be “energetic” and “enthusiastic” during the day, while “twilightish” during the night.
  • The Controls feel very good (they actually got to play part of the Mykonos, Greece nighttime segment.
  • They’re still looking into the 50 rings for a bonus stage element.
  • Played on the 360.
  • Werehog cannot swim.

I’m impressed with what I saw.  Hopefully they make this available for download real soon. Post updated with link to video.

Tags: , , ,

49 Responses to “Live Gameplay of Sonic Unleashed at E3”

Pages: [3] 2 1 » Show All

  1. David Leggett Says:
    Reply to this comment

    @RockerDuDe: Well, remember that this is an Alpha build, and probably all set to change. I would take the menu with a grain of salt as you see it right now.

  2. RockerDuDe Says:
    Reply to this comment

    the main menu of the game is kind of ugly is like the one of DBZ i didn’t liked it then and i dont like it now :( i hope the wii gameplay and graphics are good becuose if their not im gonna have to leave nintendo and buy a 360 :(

  3. allie Says:
    Reply to this comment

    @TheWaffleFactory: yes there is an overworld they said but it is optional

  4. dragonite Says:
    Reply to this comment

    Phew…
    It is really lame that I was away last days…
    It took an hour to read all the stuff.
    The gameplay looks really fast,and it seems that sonic can actually keep still.(so not on rails)
    Wherehog looks fun,but I can’t shake of the feeling that it is going to be slightly repitive at times.But still fun.

  5. Jujuchan Says:
    Reply to this comment

    I hope the wii version is good….
    or else ill have to buy 360…. WAH!

  6. Gamespot’s Live Demonstration of Sonic Unleashed | Camp Sonic Says:
    Reply to this comment

    [...] in case you missed the actual live footage of Sonic Unleashed being played by Assistant Product Marketing Manager at SoA, Ken Balough and Executive Producer at [...]

  7. Osnic Says:
    Reply to this comment

    @retsetemag:
    Thanks man!
    This is gonna be awsome! I want that game now!

  8. SonicGlMod Says:
    Reply to this comment

    This game’s looking sweet especially with the appearence of shadow, the story idea the graphics and everything but i hope the wii version won’t be inferior to the 360 one and basically have the same story

  9. Sonicman Says:
    Reply to this comment

    @CekOne:

    Thanks CekOne I thought I would never see it.

    Hey have you guys noticed that SEGA forgot to spell Cancel they spelled it Cancell (see this at 4:24). Also the main menu looks weird it reminded me of DBZ. So does the main menu remind me of DBZ (see this at 4:16).

Pages: [3] 2 1 » Show All

Leave a Reply